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Units
Units are one of the major game elements used for both attacking and defending. Each unit has their own class, role, damage type, and counters. They are distributed into five main categories: Infantry, Light Vehicle -
Humvee
The Humvee is offered as a replacement to the PK. Taking twice the space and losing the ability to target fixed-wing aircraft (without the FIM-43 Redeye missile), it's significantly faster. It will -
Player Level
When you level up by filling the yellow bar in the top-right corner of the screen, you are rewarded a certain amount of metal. Certain levels can also give you access to more units -
Forward Operating Bases
FOBs are NPC bases specifically allied to the player and provide tactical advantages. FOBs can only be deployed next to the player's HQ and they will assist in PVP offenses/defenses within War Zones. -
War Commander: Rogue Assault Wikia
176 Articles and 3,581 edits since Jan 05, 2016. Please read the Community Guidelines first. DISCLAIMER______ WE ARE NOT KIXEYE!______ - This Wiki and its Admins have NO direct affiliation with KIXEYE! If you need -
Buildings
Command Center Command Center Facilities Barracks War Factory Global Operations Airfield Helipad Resources Oil Pump Oil Storage Metal Factory Metal Storage File:BldgMenu-Pic-ThoriumStorage.png 120px Thorium Storage Thorium Harvester Defense Defense Platform Barrier -
Guides
Leveling Guide by - Azragaul RA has a tendancey to push you up very quickly in levels when you upgrade buildings. Level management is extremely important. Your access to war zones and PVP opponents are determined -
Helicopters
Helicopters are controllable air units that can ignore any Minefields and anything that can't shoot them, especially Heavy Vehicles, but they are countered by anti-air infantries, Salvo and mostly Flak Gun. They have -
Gold
Gold is an in-game currency purchased with real money that you can use for component packs, crates or when you lack resources to build, upgrade or repair damaged/destroyed units (they do not add -
Deadeye
La Muerte and Mero Mero have launched an unexpected assault from the mountains. Strike back to ensure they don’t gain a further foothold in the War Zones. DEADEYE’s top prize, the GHOST sniper -
Sniper
The sniper features the longest range of any infantry unit available (around with that of the Ghost, which serves a similar role to the sniper). The Sniper is absolutely devastating against helicopters, making it essential -
Hind
The Hind is the first Gunship-role helicopter one will unlock and, true to the description, is best used to absorb damage from defenses. It also does less damage to buildings, which means that high -
S1 Pantsir
The S1 Pantsir is the first specialized Anti-Air vehicle in the entire game, and a great response to the rising dominance of airborne platoons. Although only able to hit aerial foes it targets them -
S-13
With it's rockets and all the carnage, the S-13 compensates it's low health with it's great support abilities, especially against infantry. It also doubles as a high-DPS unit against defense -
Cobra
The Cobra is the first helicopter able to be built by the player. As an aerial unit, it provides more gameplay options. Helicopters are immune to the effects of Landmines and do not trigger them -
Equipment
Equipment increases all your units' stats depending on their role and type. They are only obtained by opening Golden Foot Lockers or buying them in the Black Market. Players must obtain the same equipment in -
Reckoning
Fight against Bloodfeuer’s strongholds and earn valuable prizes including Resources, Upgrade Components, and powerful unit blueprints. RECKONING’s top prize is the Dragoon, an anti-Heavy Vehicle infantry squad. These units can be deployed -
M270 Launcher
The M270 is fragile and slow, but can outrange even railguns and supply high damage at range, on top of firing over obstacles. It easily replaced Mortarmen and can be a powerful siege weapon. Before -
Unit Page Blank
For Game Relevant Facts as related to the units operation or function in the Game. The Unit Page Blank received a 35% Repair Time Reduction during Infamy Pre-Season ( Ref ) This reduction became permanent at -
Rocket Buggy
Trivia[] After the 2.37 update, Rocket Buggy, along with the PK IFV, S-13 (which was added back later), Humvee IFV, and Stryker are removed from the game. Players who had access to them -
Merkava IVm
The Merkava IVM is another step up from the Abrams with better stats. Its most significant trait, however, is the ability to equip secondary weapons. The missile can take down annoying aircraft that it can -
Abrams M1A1
The Abrams M1A1 is a great replacement to the Rhino, though the usage remains unchanged. It’s best used to absorb damage and deal high damage to a single target (as it's DPS is -
Rhino
The Rhino is the first heavy vehicle all players have access to. Like the description emphasizes, Rhinos are better at tanking damage for support units to open fire on defenses. It, however, suffers from low -
AH-64E Guardian
The AH-64E does heavy splash damage to enemy buildings, melting barriers and turrets in seconds while also packing quite a punch versus ground units. The hellfire missiles are a nice addition and can further -
Reaper
The Reaper is the very first Fixed-Wing to be unlocked. Their behavior is different from Thunderbolts and Raptors as they fly around their target until it is destroyed, rather than attacking it with a
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