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Reaper_Unit_Spotlight

Reaper Unit Spotlight


Unmanned Reaper drones rain death at a single enemy target until it, or they, are completely destroyed.
  — In-Game Description 
Target Efficiency
Infantry Light Vehicles Heavy Vehicles Copters Planes
Bad Good Bad Good Bad
Role Speed Range Capacity Cooldown Between Attacks Equipment
Airstrike 150 200 50 30 seconds AN-172 ECM

AGM-65 Maverick Missile

Build Cost Unlock Requirements
Resource Component
Metal4,000 N/A Player Lvl 12
Airfield Lvl 1

General Information[]

The Reaper is the very first Fixed-Wing to be unlocked. Their behavior is different from Thunderbolts and Raptors as they fly around their target until it is destroyed, rather than attacking it with a strike before leaving. This is also shared by the MQ-11 Avenger.

Flak Gun and SAM are able to easily destroy them, so one should keep them occupied with high-health aircraft (or heavy vehicles, if they target ground units), and target critical defensive structures that cannot reach them, such as the railgun.

The Reapers deal low damage individually, but this can be remedied with equipment and upgrades. Even then, they can pose a threat to units with lower health such as helicopters or even chip down tanks (that can't attack it), though they do not fare well against Infantry, as a group of Riflemen can easily take them out.

If deployed as a defensive unit from the airfield, the Reapers will arrive from the edge of the screen, and after that, will circle around it (even if the building was destroyed) and attack anything that gets too close to them. Each time it spots a target, it will launch a missile at it and occasionally draw fire from enemy units that can return fire

Unit Progression[]

Level Promote Cost Repair Cost
Per Unit
DPS Health XP Gain
Resource Component
1 N/A N/A Oil117 100 800 N/A
2 Metal14,000 x1

Reaper Critical
x1 Air Common

Oil121 116 +40
3 Metal25,000 x2

 Reaper Critical
x2 Air Common

Oil124 135
4 Metal50,000 x3

 Reaper Critical
x3 Air Common

Oil128 157
5 Metal85,000 x5

 Reaper Critical
x5 Air Common

Oil131 184
6 Metal125,000 x20

 Reaper Critical
x20 Air Common

Oil142 216
7 Metal200,000 x25

 Reaper Critical
x12 Air Common

Oil152 256
8 Metal275,000 x40 Reaper Critical
x20 Air Common
Oil163 303
9 Metal375,000 x60 Reaper Critical
x25 Air Common
Oil174 360
10 Metal475,000 x80 Reaper Critical
x25 Air Common
Oil186 430

Equipment[]

Name Self Sealing Tank

 
HP Increase  New HP Total
Lv1 +5% (+40 HP) 840 HP
Lv2 +10% (+80 HP) 880 HP
Lv3 +15% (+120 HP) 920 HP
Lv4 +20% (+160 HP) 960 HP
Lv5 +25% (+200 HP) 1,000 HP
Lv6 +30% (+240 HP) 1,040 HP
Lv7 +35% (+280 HP) 1,080 HP
Lv8 +40% (+320 HP) 1,120 HP
Lv9 +45% (+360 HP) 1,160 HP
Lv10 +50% (+400 HP) 1,200 HP

External Links[]

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