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HIND Unit Spotlight

HIND Unit Spotlight


Hinds are flying tanks, capable of taking significant damage. Use them to draw fire away from units that do more damage per second.
  — In-Game Description 
Target Efficiency
Infantry Light Vehicles Heavy Vehicles Copters Planes
Good Good Excellent Good Can't hit
Role Damage Type Speed Range Capacity Equipment Shoot and Move
Gunship Heli Armor-Piercing Rocket 75 200 150 Hind Avionics

Gunship Pilots

6mm Composite Armor

No
Build Cost Unlock Requirements
Resource Component
Metal-Icon95,000 None Player Lvl 27
Helipad Lvl 2

General Information Edit

The Hind is the first Gunship-role helicopter one will unlock and, true to the description, is best used to absorb damage from defenses. It also does less damage to buildings, which means that high-DPS choppers, like the Cobra, works well with it. In fact, a level 1 Hind has twice as much health as a level 1 Cobra, with the latter dealing a lot of damage against most targets but is hampered by it's low health.

However, unlike ground-based tanks, the Hind's health is far inferior. Without sufficient upgrades, promotions and blueprints for equipment, it will not last long against gunfire. Although it is able to bypass a great variety of turrets, the Flak Gun (which exclusively targets aerial units) and the Salvo both pose a threat to it, as they deal great damage to aircraft. The Machine Gun also targets aerial units, making them an even bigger concern. Being an aerial unit, the player must use it with other aerial vehicles that it can help assist, limiting their unit compositions. Helicopters cannot draw fire from SAM turrets, meaning that they must be taken out for fixed-wing aircraft to provide air support. It also has a lower squad count than most heavy vehicles, meaning that the total HP is much less than those of a single tank squad.

Fortunately, despite these downsides, the Hind more than compensates that with it's effectiveness against enemy units - As a Gunship Helicopter, it is particularly effective against ground targets and can quickly eliminate them. Under balanced circumstances, enemy units stand little chance and will quickly succumb to the rockets. It may not be able to deal with enemy fixed-wing aircraft like Reaper drones, but by this point, there are already other helicopters that can help handle that.

It is recommended to use a single squad of Hinds accompanied by other attack helicopters, and try to space them out to reduce vulnerability to splash damage. Strategic guidance of the attack choppers will easily take them out. Meanwhile, the player should keep an eye on ground units so the Hind can take them out before they pose a threat to the attack helicopters.

Unit Progression Edit

Level Promote Cost Repair Cost
Per Unit
DPS Health XP Gain
Resource Component
1 N/A N/A 639 370 6,000 N/A
2 Metal-Icon55,000 x30 Hind Critical
x25 Helicopter Common
692 17,000 1,500
3 Metal-Icon125,000 x60 Hind Critical
x35 Helicopter Common
746 19,000
4 Metal-Icon225,000 x90 Hind Critical
x50 Helicopter Common
802 21,000
5 Metal-Icon400,000 x100 Hind Critical
x75 Helicopter Common
859 23,000
6 Metal-Icon575,000 Thorium-icon9,250 x125 Hind Critical
x125 Helicopter Common
919 26,000
7 Metal-Icon950,000 Thorium-icon12,500 x175 Hind Critical
x150 Helicopter Common
944 29,000
8 Metal-Icon1,550,000 Thorium-icon16,500 x200 Hind Critical
x200 Helicopter Common
968 32,000
9 Metal-Icon2,250,000 Thorium-icon20,750 x250 Hind Critical
x250 Helicopter Common
991 35,000
10 Metal-Icon3,200,000 Thorium-icon25,000 x300 Hind Critical
x300 Helicopter Common
1,051 39,000

Equipment Edit

Name 9K121 VIKHR

DPS Increase  New DPS Total
Lv1 +5% (+21 DPS) 450 DPS
Lv2 +10% (+42 DPS) 471 DPS
Lv3 +15% (+64 DPS) 493 DPS
Lv4 +20% (+85 DPS) 514 DPS
Lv5 +25% (+107 DPS) 536 DPS
Lv6 +30% (+128 DPS) 557 DPS
Lv7 +35% (+150 DPS) 579 DPS
Lv8 +40% (+171 DPS) 600 DPS
Lv9 +45% (+192 DPS) 621 DPS
Lv10 +50% (+214 DPS) 643 DPS

Trivia Edit

  • The Hind is based on the Mi-24 Helicopter.
  • It does not use it's nose turret gun for some reason.
  • The rocket pods are actually similar to those from the S-13, but with a different damage type.
    • Real Life Hinds are also equipped with S-13 pods.
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