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Heavy Vehicles are generally categorized by their slow movement speed and usually higher HP than most other ground units. Their range and DPS are mediocre, with varying roles for certain vehicles.

Like Light Vehicles, they leave behind a wreck when each one of them is destroyed.

Their production building is the War Factory, along with Light Vehicles.

Unit Role Damage
Type
DPS
(Lvl 1)
Health
(Lvl 1)
Speed Range XP per Level Max Per Squad Capacity Target Efficiency
Rhino Tank Explosive Cannon 114 6000 50 190 5 3 100 G E G CT CT
Abrams M1A1 Siege Tank Explosive Cannon 243 15000 50 220 140 3 150 G E G CT CT
M1 Breacher

Tank: Burst

Ballistic 3500 21000 50 190 1 200

CT

CT

M270 Launcher Siege Artillery Explosive Rocket 570 6,100 35 380 1500 5 100 E G E CT (Without Secondary) CT (Without Secondary)
Merkava IVm Siege Tank Explosive Cannon 500 28,000 42 320 3500 3 200 G E G CT (Without Secondary) CT (Without Secondary)
GMLRS Siege Artillery Explosive Rocket 505 9,400 35 400 7000 5 150 E G E CT (Without Secondary) CT (Without Secondary)
TOS-1 Tank Explosive 780 30,000 40 230 3 200
MK Shredder Tank: Burst Ballistic 5,400 36,000 60 80 1 200
Mantis Countermeasure Rocket Countermeasure 35 30,000 50 300 3 150
BM-30 Whirlwind Siege Artillery Explosive Rocket 2,775 14,000 30 400 1 400
Leopard 2A7 Siege Tank Explosive Cannon 1,506 56,159 55 380 3 300
Overlord Siege Tank Armor Piercing 14,837 700,000 70 270 1 750
Centurion Countermeasure Explosive 1,899 91,168 70 390 1 300
T-14 Armata Siege Tank Explosive Cannon 1,093 43,100 55 340 3 250
S1 Pantsir Anti-Air Explosive Missile 2,300 20,000 40 550 3 200
HIMARS Siege Artillery Explosive Rocket 1,413 21,216 55 440 3 200
Paladin Siege Artillery Explosive Mortar 7,531 35,972 60 440 3 250
Mastiff Siege Tank Explosive Cannon 11,635 636,126 50 380 2 400
Artemis Anti-Air Explosive Missile

11,976

313,689

60

600

3

300

Juggernaut Siege Tank Explosive Mortar

59,052

1,177,273

40

520

1

800

Mastodon Siege Tank Armor-Piercing Cannon

16,858

829,680

45

380

2

450

Legend: DPS - Damage/Sec, AOE - Area of Effect, Sus - Sustained, Bur - Burst, Exp - Explosive, ExpC - Explosive Cannon, Arm - Armor-Piercing, ST - Siege Tank, CM - Counter Measure, AA - Anti-Air, Sup - Support, E - Excellent, G - Good, B - Bad, CT - Cannot Target

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