Fixed-Wing Aircraft are separate units that can be called in for air strikes when assaulting the enemy.
They have their own spaces on the platoon bar with 2 slots only and can be selected on the left side while attacking. A big red circle will appear when you target a building. When the units leave (either automatically or after destroying their target) without being entirely destroyed, a cooldown period takes place where they cannot be summoned until it passes. On an offense, Fixed-Wing Aircraft exclusively targets ground structures and ignores enemy defenders. However, some have secondaries that can hit these units.
On defense, Fixed-Wing Units will circle around the airfield and attack eligible targets. Unlike most units, these units come from the edge of the map when deployed.
|Unit||Role||Weapon Type||Base Cooldown||DPS
|Speed||Range||XP per Level||Defense Eligible?||Capacity||Target Efficiency|
|MQ-11 Avenger||Airstrike||Armor-Piercing Missile||350||3,200||180||300||Yes||75|
|Super Hornet||Airstrike||Explosive Rocket||61,090||196,248||380||360||No||350|
|AC-19 Ares||Airstrike||Explosive Cannon||64,660||1.674,801||180||600||Yes||900|
Legend: E - Excellent, G - Good, B - Bad, CT - Cannot Target
- All Fixed-Wing Aircraft have the Airstrike Role.
- The Thunderbolt is the only Fixed-Wing Aircraft that does armor piercing damage without firing solid projectiles.
- AC-19 Ares is the only gunship that does not use a Ballistic Weapon. Rather, its primary is an explosive cannon.